YUV(EBU) to Linear Adobe® 98 RGB compatible Converter - Color Space Converter
YUV(EBU) color space introduction
Also known as the YUV(EBU) color space.There are 3 channels in total, Y,range from 0 to 1.U,range from -0.5 to 0.5.V,range from -0.5 to 0.5.
Origin: The YUV color space was designed for analog video signal transmission, separating luminance information (Y) from chrominance information (U and V) to improve the efficiency of color transmission and ensure compatibility with black and white television.
Primary Names: YUV color space, where 'Y' represents the luminance component, and 'U' and 'V' represent the chrominance components, describing the difference in color from a reference white.
Typically expressed as a triplet, for example: YUV(0.5, -0.33, 0.25) represents a color with specific luminance and chrominance.
Usage Scope: Mainly used in analog video transmission and compression. In modern applications, YUV is common in digital video encoding and broadcasting, video editing software, and image processing.
Additionally, the YUV format is very effective in color processing to reduce bandwidth requirements because it allows the resolution of chrominance components to be reduced during transmission rather than luminance components, taking advantage of the human eye's greater sensitivity to luminance over chrominance changes.
Linear Adobe® 98 RGB compatible color space introduction
Also known as the Linear Adobe® 98 RGB compatible color space.There are 3 channels in total,Red,range from 0 to 1.Green,range from 0 to 1.Blue,range from 0 to 1.
Linear Adobe RGB is a variant of the Adobe RGB color space, where the gamma correction typically applied in the standard Adobe RGB space is removed.
Linear Adobe RGB, also known as Adobe RGB Linear.
In the Linear Adobe RGB color space, colors are represented through Red (R), Green (G), and Blue (B) channels without gamma correction, thus providing direct linear light values.
Linear Adobe RGB is primarily used in color management and image processing applications where linear light values are more convenient for calculations.
Due to its direct representation of the physical properties of light, Linear Adobe RGB is particularly suitable for advanced image processing and color correction tasks, such as HDR image processing and 3D rendering.
You might also want to convert YUV color space to these formats:
YUV to HEX converterYUV to RGB(sRGB) converterYUV to CMYK converterYUV to CMY converterYUV to XYZ(ciexyz,cie1931,XYZ D65) converterYUV to HSL converterYUV to HSV(HSB) converterYUV to HSI converterYUV to HWB converterYUV to xyY(Yxy,yxy) converterYUV to YIQ converterYUV to YDbDr converterYUV to YCgCo converterYUV to YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) converterYUV to YCbCr(YCC) converterYUV to xvYCC converterYUV to YcCbcCrc converterYUV to UCS(cie1960) converterYUV to UVW(cieuvw,cie1964) converterYUV to JPEG converterYUV to LAB(cielab) converterYUV to LABh(hunter-lab,hlab) converterYUV to lms converterYUV to LCHab(cielch,LCH,HLC,LSH) converterYUV to LUV(cieluv,cie1976) converterYUV to LCHuv(cielchuv) converterYUV to HSLuv(HuSL) converterYUV to HPLuv(HuSLp) converterYUV to Coloroid(ATV) converterYUV to HCG(HSG) converterYUV to HCY converterYUV to TSL converterYUV to yes converterYUV to OSA-UCS converterYUV to HSP converterYUV to Adobe® 98 RGB compatible converterYUV to ACEScc converterYUV to ACEScg converterYUV to ICTCP converterYUV to JzCzHz converterYUV to Jzazbz converterYUV to LCH converterYUV to Lab D65 converterYUV to Oklch converterYUV to Oklab converterYUV to P3 converterYUV to Linear P3 converterYUV to ProPhoto RGB converterYUV to Linear ProPhoto RGB converterYUV to REC.2020 converterYUV to Linear REC.2020 converterYUV to REC.2100-HLG converterYUV to REC.2100-PQ converterYUV to Absolute XYZ D65 converterYUV to XYZ D50 converterYUV to Linear sRGB converterYUV to DLCH(DIN99 LCH) converterYUV to DIN99 Lab(DLAB) converterYUV to OKHSL converterYUV to OKHSV converterYUV to XYB converterYUV to CubeHelix converter