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RGB(sRGB) to REC.2100-PQ Converter - Color Space Converter

RGB(sRGB) color space introduction

Also known as the RGB(sRGB) color space.There are 3 channels in total, red,commonly referred to as r,range from 0 to 255.green,commonly referred to as g,range from 0 to 255.blue,commonly referred to as b,range from 0 to 255.
Source: sRGB was jointly developed by Microsoft and Hewlett-Packard in 1996. Its purpose is to serve as a standard RGB color space, ensuring consistent color display across different devices and platforms.
Primary name is sRGB, also called Standard RGB, full name is Standard Red Green Blue.
Usage: sRGB is the most commonly used color space in everyday computer monitors, TVs, cameras, printers, etc. It is also the default color space for images, videos, and web pages on the internet.
Additionally, it's worth noting that sRGB has a specific gamma value (around 2.2), which results in a non-linear relationship between low and high brightness levels. This non-linearity is beneficial for human visual perception as it provides more color details in darker areas.

REC.2100-PQ color space introduction

Also known as the REC.2100-PQ color space.There are 3 channels in total,Red,range from 0 to 1.Green,range from 0 to 1.Blue,range from 0 to 1.
Rec. 2100 PQ (Perceptual Quantizer) is one of the HDR standards developed under ITU-R BT.2100, designed to accurately represent a wide range of brightness levels from deep blacks to intense highlights, far exceeding what standard dynamic range (SDR) can offer.
Rec. 2100 PQ color space.
In the Rec. 2100 PQ color space, colors are represented through Red (R), Green (G), and Blue (B) channels, designed based on the human visual system to ensure that each increment in brightness is perceived uniformly.
Rec. 2100 PQ is primarily used in HDR video production and playback that require a wide range of brightness representation.
Rec. 2100 PQ is widely used in professional video production and high-end television playback due to its precision in representing HDR content and uniform perceptual brightness increments.

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