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RGB(sRGB) to CubeHelix Converter - Color Space Converter

RGB(sRGB) color space introduction

Also known as the RGB(sRGB) color space.There are 3 channels in total, red,commonly referred to as r,range from 0 to 255.green,commonly referred to as g,range from 0 to 255.blue,commonly referred to as b,range from 0 to 255.
Source: sRGB was jointly developed by Microsoft and Hewlett-Packard in 1996. Its purpose is to serve as a standard RGB color space, ensuring consistent color display across different devices and platforms.
Primary name is sRGB, also called Standard RGB, full name is Standard Red Green Blue.
Usage: sRGB is the most commonly used color space in everyday computer monitors, TVs, cameras, printers, etc. It is also the default color space for images, videos, and web pages on the internet.
Additionally, it's worth noting that sRGB has a specific gamma value (around 2.2), which results in a non-linear relationship between low and high brightness levels. This non-linearity is beneficial for human visual perception as it provides more color details in darker areas.

CubeHelix color space introduction

Also known as the CubeHelix color space.There are 3 channels in total,Hue,commonly referred to as h,range from 0 to 360.Saturation,commonly referred to as s,range from 0 to 4.614.Lightness,commonly referred to as l,range from 0 to 1.
The CubeHelix color space was designed by Dave Green to create gradients that are visually uniform in both color and greyscale.
Known as the CubeHelix color space.
A color gradient is created by defining a starting hue and number of rotations while controlling changes in brightness and saturation to ensure visual consistency when converted to greyscale.
CubeHelix is particularly suited for scientific visualization, especially when images need to be converted to greyscale for printing or viewing by individuals with color vision deficiencies.
The advantage of CubeHelix lies in its ability to produce gradients that are continuous and uniform in both color and brightness, avoiding the jumps in brightness or color distortions often encountered in other color spaces.

You might also want to convert RGB color space to these formats: