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HSL to OSA-UCS Converter - Color Space Converter

HSL color space introduction

Also known as the HSL color space.There are 3 channels in total, hue,range from 0 to 360.saturation,range from 0 to 100.lightness,range from 0 to 100.
Origin: HSL stands for Hue, Saturation, and Lightness. It provides an intuitive way to describe colors, aligning closely with how we typically discuss color properties such as hue, saturation, and lightness.
Primary Name: HSL, which includes three color channels: H (Hue), S (Saturation), and L (Lightness).
It's usually represented as a triplet, for instance: hsl(120, 100%, 50%) indicates a pure green color with 100% saturation and 50% lightness.
Usage: HSL is used in computer graphics, image editing, and style design, especially in scenarios where there's a need for intuitive color property adjustments. In CSS, HSL is also used as one of the methods to define colors.
Additionally, it's worth noting that HSL has clear conversion formulas with RGB. While RGB is a commonly used color model in modern display technology, adjusting colors directly in RGB may not be as intuitive as in the HSL space. HSL is similar to HSV (Hue, Saturation, Value), but they differ slightly in how they describe color brightness or luminance.

OSA-UCS color space introduction

Also known as the OSA-UCS color space.There are 3 channels in total,L,range from -10 to 8.j,range from -6 to 12.g,range from -10 to 6.
The OSA-UCS color space was developed by the Optical Society of America in the 1970s with the goal of creating a color space that provided a more uniform appearance than the CIE 1931 XYZ color space.
The OSA-UCS color space, also known as the Optical Society of America Uniform Color Scale.
Colors in the OSA-UCS color space are represented by three parameters: lightness (L), hue (J), and chroma (g).
OSA-UCS is used in the field of visual sciences for the research and precise measurement of color differences due to its uniformity.
The application of the OSA-UCS color space is relatively limited in the commercial sector, primarily because it is more complex to calculate and not as widely used as the CIELAB color space.

You might also want to convert HSL color space to these formats: