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UCS(cie1960) to LUV(cieluv,cie1976) Converter - Color Space Converter

UCS(cie1960) color space introduction

Also known as the UCS(cie1960) color space.There are 3 channels in total, U,range from 0 to 100.V,range from 0 to 100.W,range from 0 to 100.
Developed by the International Commission on Illumination (CIE) in 1960, it was intended to provide a uniform color scale that would more closely align with human vision.
The primary name is CIE 1960 UCS (Uniform Color Scale). It is also referred to as the CIE 1960 (u, v) chromaticity space.
Colors in the CIE 1960 UCS are expressed in terms of chromaticity coordinates 'u' and 'v' derived from the CIE XYZ color space, with the addition of a 'W' coordinate representing the luminance factor.
The CIE 1960 UCS is used for applications where a more perceptually linear color space is useful. It's often used in color research and for specifying the colors of light sources and illuminants.
The CIE 1960 UCS is an intermediate step towards the development of subsequent color spaces that are more perceptually uniform, such as CIELUV and CIELAB.

LUV(cieluv,cie1976) color space introduction

Also known as the LUV(cieluv,cie1976) color space.There are 3 channels in total,lightness,range from 0 to 100.u,range from -134 to 224.v,range from -140 to 122.
Developed by the International Commission on Illumination (CIE) in 1976 as a uniform color space that would more accurately reflect human visual perception.
Commonly known as CIELUV, the space is also referred to as L*u*v* or LUV.
Color in the CIELUV space is expressed with three coordinates: L* for lightness, u* for the green-red chromaticity component, and v* for the blue-yellow chromaticity component.
CIELUV is used in various industries where accurate color reproduction is needed, such as color printing, in the manufacturing of textiles and plastics, and in color television broadcasting.
The CIELUV color space is especially useful for applications that require taking into account the conditions under which colors are viewed, including the effects of different types of lighting on color appearance.

You might also want to convert UCS color space to these formats: