HWB to YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) Converter - Color Space Converter
HWB color space introduction
Also known as the HWB color space.There are 3 channels in total, hue,range from 0 to 360.whiteness,range from 0 to 100.blackness,range from 0 to 100.
Origin: The HWB color space is based on the HSL and HSV models and was proposed by Alvy Ray Smith in 1996 with the aim of simplifying the color selection process.
Primary Names: HWB, representing Hue, Whiteness, and Blackness.
Typically expressed as a triplet, for example: hwb(120, 30%, 20%) represents a green hue with a blend of 30% white and 20% black.
Usage Scope: Primarily used in computer graphics for color picking, especially in web design and other applications that require intuitive color selection.
Additionally, the HWB model was designed to simplify color picking in user interfaces, making the transition from pure color to white or black more intuitive.
YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) color space introduction
Also known as the YPbPr(Y/PB/PR,YPRPB,PRPBY,PBPRY,Y/Pb/Pr,YPrPb,PrPbY,PbPrY,Y/R-Y/B-Y,Y(R-Y)(B-Y),R-Y,B-Y) color space.There are 3 channels in total,Y,range from 0 to 1.Pb,range from -0.5 to 0.5.Pr,range from -0.5 to 0.5.
Origin: The YPbPr color space originates from analog television broadcasting and component video technology, designed to be compatible with black-and-white television while efficiently transmitting color information.
Primary Names: YPbPr color space, where 'Y' is for luminance, 'Pb' stands for the blue difference component, and 'Pr' represents the red difference component.
YPbPr is typically expressed as three separate signals, for example: YPbPr(0.6, 0.2, 0.15) representing specific luminance and color differences.
Usage Scope: It's primarily used for analog television signals and connecting devices such as DVD players, video game consoles, and home theater systems to TVs.
Additionally, YPbPr is designed to separate the luminance (Y) from the color information (Pb and Pr), which is beneficial for black-and-white displays and synchronization in analog transmission.
You might also want to convert HWB color space to these formats:
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